
Finally the worse thing about Eternal Sonata is ending it has all characters talking at end but feels like it leaves the ending muddled. Three music based puzzles towards the end of the game where the player has to play the right keys or keep trying until play the right keys.With this get a piece of paper and right down what keys to hit. The game will sometimes glitch with selling beats photos. It easy to lost in certain areas like Fort Fermata.

Claves is pointless to use because she dies. Now issues downsides to Eternal Sonata is Salsa can be annoying. Eventually Fredric also starts to have issues with the world might be real or dream so he does try to destroy his dream world too. March and Salsa the guardians of Agogo forest and Salsa does gets captured and thrown a prison by Count Walt forces and freed by a request of sister March to Allegretto group.Jazz and Falsetto two members of an anti-government movement Andantino and Claves who betrays the Andantio movement. Allegretto and Beat two street kids from Ritardando who understand that the kingdom Forte is corrupt and want to do something about it and Allegretto does have feeling for Polka.A goat framer Viola who joins Allegretto. The characters are Frederic who thinks in a dream world.Polka a floral powder seller who is supposedly cursed because of her magical abilities. Now the plot is bizarre a mix of Chopin fever dreams mixed with an Alice in wonder land type world where the heroes of world are trying to stop a war between forces of Forte who run by count Waltz and some what peaceful nation Baroque. Counterattacks are similar to blocking but the player can take over the enemy time gauge too.

The blocking parting of battle is essential or a lot of the enemies will destroy the health of the party and the block kinda works by hitting the button at right time usually a cue helps tell player when to block. Part way in the game the where the party level rises harmony chain get stronger with ability to combine magic abilities with allies on the field.The magic in this based on where the character is standing in the battle field, light magic will be in sunny areas while dark magic going be in shaded areas. The players has two three characters to use in a turn fighting on this using basic attacks to rise the harmony chain that makes magic attacks stronger. Still confusing it has in game talking tutorials to help the player learn basics too. button to use items and finally a button to block and do counterattacks.If the players thinks the party is too weak to beat a boss plenty of smaller enemies to beat (or experience grind) to levels up party members until strong enough to beat the boss characters. The JRPG controls are simple because there a prompt to read and use functions.For each fighter on field they have a time gauge to attack heal or defend, when the time gauge is gone it's the next fighter turn whether it friend or foe.The basics a button to do basic attacks, a button to do magic.


The player can also find music sheets in the game and play tones with certain NPC's. It is a good game for people starting in JRPG genre and also good for classical music fans.This is for classical music fan because the intermission between chapters plays Chopin pieces. The cost of Eternal Sonata off the internet is between seven to forty dollars for PlayStation 3 and Xbox 360.People really want this game it can be found on newer systems.
